Wishing everyone reading this a very Merry Christmas!!
I posted photos from Nine Worlds Geekfest 2015 on Monday, where I also mentioned the sheer variety of the sessions comprising the programme. There were many options I had to miss because they were scheduled against something even better, but as a guiding principle, I tried to prioritise attending workshops with direct application to my own practice and projects.
One strand of this is medieval combat.
On Saturday I participated in a “Monsterclass” with Sebastien de Castell (author of Traitor’s Blade, the Greatcoats series), and on Sunday a much more open session with David A McIntee (author of numerous Doctor Who licensed novels). Both communicated an ocean of knowledge and experience as writers and historical martial arts practitioners, with de Castell’s session structured to help writers craft fight scenes that vividly convey their characters, and McIntee’s more led by audience Q&A, compelling personal stories, and energetic demonstration.
Here are a few key points I’ve learned that’ll feed into the fight scenes I develop going forwards.
This time last month I had the good fortune to venture back up to London for Nine Worlds Geekfest 2015. I’m unsure how I first heard of this event… possibly via word-of-mouth? Now in its 3rd year, I’ve been intrigued by its vastly pan-geeky melting-pot of content, commitment to minimising barriers to enjoyment for people due to age, gender, orientation, race and so on, and slick online presence. Continue reading Costumes and cosplayers from Nine Worlds Geekfest 2015
- 17th May – GameCamp 7
- 4th July – Feral Vector
- 21st-31st July – CS Lewis Oxbridge Summer Institute
- 14th-18th August – LonCon3 (the 72nd World Science Fiction and Fantasy Convention)
Phew! That’s quite a lot! I’ve been busy volunteering at these events. All of these were good times. Opportunity to meet smart, friendly, and creative people, lots to learn, and the additional good feels of helping out and participating beyond the often dizzying array of interactive sessions available. My most visible contribution to the above was being on three WorldCon panels: Manga Evolutions on Friday, Vox Populi: The new voice of comic book criticism? on Sunday, and How digital art techniques have changed comics on Monday (which was my first ever experience being panel Moderator).
Yet… I wonder if the value of a traditional conference format is harshly overshadowed in an age of free internet streaming video (or audio) of debates, lectures and interviews? Continue reading Four events from May thru’ August 2014
A couple of weeks ago I enjoyed an afternoon of meeting new and familiar faces and engaging with some (optional) drawing challenges in a friendly central London pub. I’d heard of the event via Twitter, eventually sourcing the chatter down to the @Art_Blitz Twitter account, through whom I registered (as there were limited spaces!)
I found it refreshing to draw in the fun, social atmosphere, and it reminded me of the benefits and unwinding that forgetting your worries and simply doodling can do for an artist.
Art as play. Creative oxygen.
The Witchblade image has been coloured just today, using Manga Studio 5. I used a mix of the default tools, and some additional brushes by FRENDEN. Pleased to get nice results with tools I’m just getting acquainted with! Besides colours on that image, I’ve used a new Gillott 170 dip pen nib, the familiar stainless Japanese G-pen, and aquarelle pencils for colours on the ginger-haired boy.
Many thanks to Dean and Dave for organising the event. :)
On Thursday night I went to an event called #QuickDraw hosted by pre-launch arts organisation House of Illustration and established, free anthology comic Off Life. The latter have a good write-up of the event here, along with some choice drawings.
The format invited artists to respond to quirky, whimsical, or serious themes such as “My Daily Nemesis” or “A Message to the Government” with images created in 15 minute sprints. Combining imagery, skilful and popular guests, and hashtagging ensured a prominent social media footprint that I’m sure a lot of non-profits looking to market on a budget would envy.
Being in the thick of redesigning this very website, I didn’t stay until the end, but the above are my responses to the “What I Think About When I’m Drawing” and “My Daily Nemesis” prompts. (I banged my head into an Artist’s Block on the “Love in the 22nd Century” challenge, but sadly it didn’t contain a 1-Up.)
I also, happily, encountered a few friends, mentors, and inspirations:
From Andy Oliver of Broken Frontier:
You can be reading Elena Jessup and Emmeline Pui Ling Dobson’s beautifully illustrated meditative 4-pager one moment only to find yourself engrossed in the wonderfully self-indulgent ludicrousness of John Riordan’s potato-themed recasting of Buddha in ‘Meditato’s Guide to Spuddhism’ just a few pages later.
~Wu Wei: A Spiritual Comics Anthology (8/8/2013)
Back in April and May I was working on these illustrations for posters for very different functions. One was another Surrey Christians in Science event, for which I chose the image of the hand of God from Michaelangelo’s Sistine Chapel dissolving into strands of DNA. The other was the map for the venue of Game Camp 5, a regular gaming UNconference based in London! For this my inspiration was the board of HeroQuest and schlocky dungeon paraphernalia like my own “Watcher in the Deep” on security!
While I was doing the “Hand of God” image I was thinking about illustration and the communication angle to it. All artists are communicators, but illustration has a certain expectation that it should have conveying a message at its core. I like projects that get me mining my knowledge for inspiration as well as using my eyes and imagination.
Note: The Keyworth Dungeon Map is 1.31MB so that the detail can be seen.
[Poster illustration from GameCamp 5 removed because the GameCamp 6 map, which you can see in the Gallery, is much nicer. ~24/4/2014]
This is a pair of illustrations, including the conbook cover, which I did for MinamiCon 18 in March 2012. Like with the illustration I did for Hallowe’en, I found that planning out the composition with the text and the imagery together early-on in the process helped lead to a better composition. It’s fun treating text as a visual element and having the flexibility of doing it by hand. I also collected reference photos of sportspeople as preparation for these and the basketball-playing faerie is particularly true to the reference image I used!
These pieces were sketched traditionally then scanned and inked in Manga Studio and coloured in Photoshop. Unusually, I used ZenBrush on my iPhone to create the calligraphic elements and Tweeted the images (Twitter handle @emeraldsong of course!) Then saved screenshots of those images to integrate into the artwork!
If you look at their hairstyles you could make the number “18” from them!
I had the opportunity to design a poster for a Christians in Science event coming up on 22nd November. The focus of the event is a talk called Science and Faith – Friends or Foes? and the speaker, Dr. Rodney Holder, is eminently qualified to speak about this as he’s a mathematician, astrophysicist and an ordained priest in the Church of England.
I chose to explore a style of illustration using photos and mixing imagery found on the internet such as photos under creative commons licenses. Designs that use photographic imagery can be very striking and have a wider massmarket appeal than cartoon style illustration, but take different techniques to put together than the skills I typically practice. This wasn’t something I’d tried before seriously, but I had a bit of guidance from a tutorial in the Imagine Publishing magazine Illustrate with Photoshop. Since I spent about three hours on the tutorial it justified the cover price and it’ll get better value from here onwards!
The event’s theme gave me a juicy big reason to search for some truly epic imagery to incorporate.